Merge Conflict 81: It Takes Two to Debug

Merge Conflict - Un pódcast de soundbite.fm - Lunes

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When something goes wrong, it is time to debug! Or maybe first we should write logs? Maybe we should use the intermediate window? Or perhaps write a unit test? We discuss our pro tips for debugging when something goes wrong. We also take a quick detour and talk about the cute Mini-Husky that James is dog sitting! SUPPORT US ON PATREON: patreon.com/mergeconflictfm Follow Us Frank: Twitter, Blog, GitHub James: Twitter, Blog, GitHub Music : Amethyst Seer - Citrine by Adventureface Proudly recorded on Zencastr Special Thanks Thank you so much for our new Patreon supporters: Tyler, Bob, Matthew R, Matthew B, Brandon, Keven, Jonathan, Aden, Daniel!Sponsored By:Syncfusion: Syncfusion offers the largest selection of controls for .NET MAUI, Xamarin, WPF, Windows Form, Win UI, Flutter, Blazor, ASP.NET Core, and more! Check out our components on NuGet and don’t forget to download their free e-books. Support Merge ConflictLinks:P E N N Y • P I C K L E S (@penelopepicklesthedog) • Instagram photos and videosAlaskan Klee Kai - WikipediaSerilog — simple .NET logging with fully-structured eventsDebug Class (System.Diagnostics)Console.WriteLine Method (System)NLogManaging Exceptions with the DebuggerDebugging with Xamarin | Microsoft DocsRunning Xamarin.iOS Unit Tests in Visual Studio Team Services | Xamarin BlogTouch.Unit Automation Revisited | take a bit, get a byte

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