Behind Massive Screens - a Game Development Podcast
Un pódcast de Massive Entertainment - a Ubisoft Studio
39 Episodo
-
#26 - Designing the Characters in Avatar: Frontiers of Pandora
Publicado: 15/8/2024 -
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
Publicado: 3/7/2024 -
#24 - Game Design in Avatar: Frontiers of Pandora
Publicado: 19/6/2024 -
#23 - Sound Designing Avatar: Frontiers of Pandora
Publicado: 6/2/2024 -
#22 - The Evolution of (Ubisoft) Connecting Players
Publicado: 6/2/2024 -
#21 - Snowdrop Game Engine
Publicado: 22/11/2023 -
#20 - Technical Artistry in The Division 2
Publicado: 18/10/2023 -
#19 - Community Development for The Division 2
Publicado: 27/9/2023 -
#18 - The Magic of Online Programming
Publicado: 30/6/2023 -
#17 - Art Direction in Video Games
Publicado: 30/5/2023 -
#16 - Designing User Interfaces for Video Games - UI Art
Publicado: 5/5/2023 -
#15 - Creating Visual Effects in Video Games
Publicado: 30/3/2023 -
#14 - Using Science to Make Games Better
Publicado: 28/2/2023 -
#13 - AI in The Division and the Art of Modding
Publicado: 18/1/2023 -
#12 - Thomas Parrott, author of Compromised, a The Division novel
Publicado: 13/12/2022 -
#11 - Environment Art
Publicado: 30/11/2022 -
What is Behind Massive Screens?
Publicado: 15/11/2022 -
#10 - Adventures in Game Design with Lau Korsgaard
Publicado: 31/10/2022 -
#9 – Palle Hoffstein, Art Producer
Publicado: 29/9/2022 -
Episode #8 - Narrative Design
Publicado: 30/8/2022
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.
