Constellation: Making the Graphic Novel
Un pódcast de Constellation
161 Episodo
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c30: Zoya’s Side of the Story
Publicado: 1/4/2021 -
c29: Don’t Let a Good Con Go to Waste
Publicado: 22/3/2021 -
c28: The Only Thing We Have to Do is Die
Publicado: 15/3/2021 -
c27: The Puzzle is an Entire World
Publicado: 25/2/2021 -
c26: Make Your World Building Dreams Come True
Publicado: 18/2/2021 -
c25: Status Games Within Status Games
Publicado: 10/2/2021 -
c24: Kung Fu Style
Publicado: 2/2/2021 -
c23: Outlining the Beginning
Publicado: 20/1/2021 -
c22: Outlining the Constellation
Publicado: 13/1/2021 -
c21: A Short History of the Constellation
Publicado: 24/11/2020 -
c20: Novel Worlds Pitch Session
Publicado: 18/11/2020 -
c19: Public Worlds Set Up to Solve Problems
Publicado: 3/11/2020 -
c18: Hobbies Don’t Count
Publicado: 26/10/2020 -
c17: Religion in the Constellation
Publicado: 8/10/2020 -
c16: A Slug Crossing a Lawn in Realtime
Publicado: 29/9/2020 -
c15: Rulesy and Unclear
Publicado: 21/9/2020 -
c14: How to Commit a Murder in the Constellation
Publicado: 15/9/2020 -
c13: Create the Illusion You’re Exclusive
Publicado: 9/9/2020 -
c12: Our Character Cannot Be Satisfied
Publicado: 25/8/2020 -
c11: Core Rules of the Constellation
Publicado: 11/8/2020
Enter a simulated universe where software beings engage in classic human struggles for belonging, status, and attention, and old certainties like death and gravity are just settings to be negotiated. You can be the god of your own private world, but if find yourself feeling lonely, you might be tempted to give away some of your precious control. This podcast will take you behind the scenes with comic book authors and veteran podcasters Jon Perry (@perryjon) and Ted Kupper (@tedkupper) as they write and develop a science fiction graphic novel called Constellation, set in a metaverse unlike any you’ve seen before: neither a utopia nor a dystopia, neither real nor virtual, it is a simulation where everyone knows they are being simulated and no one much cares, where there’s no hope of leaving and no reason to, just an endless supply of human-designed worlds to create and explore.
