75 Episodo

  1. Why D Programming Language? | Lewis Nicolle

    Publicado: 26/4/2025
  2. Design Meets Performance | Vjekoslav Krajačić

    Publicado: 19/4/2025
  3. Highly anticipated Mewgenics! | Tyler Glaiel

    Publicado: 12/4/2025
  4. If you're serious about programming, listen to Stewart Lynch!

    Publicado: 5/4/2025
  5. How realtime physics engines are made with Dennis Gustafsson!

    Publicado: 29/3/2025
  6. Aras Pranckevičius on Unity Engine internals and company!

    Publicado: 22/3/2025
  7. Daniel Benmergui on Dragonsweeper, Storyteller, and learning design with Jonathan Blow!

    Publicado: 15/3/2025
  8. The lesson in puzzle game design with Matt VanDevander!

    Publicado: 9/3/2025
  9. C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!

    Publicado: 8/3/2025
  10. Adventure Game Design masterclass with Dave Gilbert!

    Publicado: 2/3/2025
  11. Why Odin and raylib is irresistible combo with Karl Zylinski!

    Publicado: 1/3/2025
  12. important podcast update

    Publicado: 23/2/2025
  13. On SIMD, cache and CPU internals with the expert Daniel Lemire!

    Publicado: 22/2/2025
  14. raylib author on library internals and C programming language!

    Publicado: 15/2/2025
  15. Design of mystery and adventure games with Will from Kini Games!

    Publicado: 9/2/2025
  16. Raphael Luba on jai compiler internals!

    Publicado: 8/2/2025
  17. Billy Basso on code architecture of Animal Well!

    Publicado: 2/2/2025
  18. Reynad, CEO of Tempo Storm, on his card game The Bazaar!

    Publicado: 1/2/2025
  19. Ryan Ike breaks down music and sound design for games!

    Publicado: 25/1/2025
  20. Jonathan Blow on his programming language jai and upcoming game(s)!

    Publicado: 18/1/2025

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Technical conversations with inspiring figures: programming, game engines, graphics, and more!

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