Nice Games Club - a gamedev podcast!
Un pódcast de Ellen, Stephen, and Mark - Jueves
470 Episodo
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"Forged by that experience." Frustration; Meetings
Publicado: 1/10/2021 -
"Godot! God-ot? Godot." Learning a Game Engine; Guns
Publicado: 24/9/2021 -
Nice Thinking: "The New Clubhouse"
Publicado: 16/9/2021 -
Star Trek games (from Enterprising Individuals)
Publicado: 10/9/2021 -
Nice Games Jam: "Ƈɧɇᵴʂ 2⁴ (Live at 2D Con 2021)"
Publicado: 2/9/2021 -
Pitching Tabletop Games (with Peter Yang)
Publicado: 26/8/2021 -
Designing for VR (with Dana Ware)
Publicado: 19/8/2021 -
"The random bobblehead." Bonus Content; Giving Talks
Publicado: 12/8/2021 -
Nice Thinking: "Giblet the Trash Can"
Publicado: 5/8/2021 -
GDC 2021 Special
Publicado: 29/7/2021 -
"The Corrupt Goo." Gamepads; Nature in Games
Publicado: 23/7/2021 -
Nice Games Jam: "Palace of Versailles"
Publicado: 15/7/2021 -
"To whom it may concern." Ethical Consumption; Grind
Publicado: 10/7/2021 -
"So, you made a game engine?"
Publicado: 1/7/2021 -
Co-op Studios (with Reese Valentine and Mackenzie Denker)
Publicado: 24/6/2021 -
"The anitidote to hype." Storytelling; Exploits
Publicado: 19/6/2021 -
“My face is over here.” Special In-Person Special
Publicado: 10/6/2021 -
Therapeutic Games (with Adam Davis)
Publicado: 3/6/2021 -
"Kids like cubes these days." Novelty; Intuition
Publicado: 27/5/2021 -
Open Source Software (with Mark Mandel)
Publicado: 20/5/2021
The podcast where nice gamedevs talk gaming and game development. Nice!
