470 Episodo

  1. "Forged by that experience." Frustration; Meetings

    Publicado: 1/10/2021
  2. "Godot! God-ot? Godot." Learning a Game Engine; Guns

    Publicado: 24/9/2021
  3. Nice Thinking: "The New Clubhouse"

    Publicado: 16/9/2021
  4. Star Trek games (from Enterprising Individuals)

    Publicado: 10/9/2021
  5. Nice Games Jam: "Ƈɧɇᵴʂ 2⁴ (Live at 2D Con 2021)"

    Publicado: 2/9/2021
  6. Pitching Tabletop Games (with Peter Yang)

    Publicado: 26/8/2021
  7. Designing for VR (with Dana Ware)

    Publicado: 19/8/2021
  8. "The random bobblehead." Bonus Content; Giving Talks

    Publicado: 12/8/2021
  9. Nice Thinking: "Giblet the Trash Can"

    Publicado: 5/8/2021
  10. GDC 2021 Special

    Publicado: 29/7/2021
  11. "The Corrupt Goo." Gamepads; Nature in Games

    Publicado: 23/7/2021
  12. Nice Games Jam: "Palace of Versailles"

    Publicado: 15/7/2021
  13. "To whom it may concern." Ethical Consumption; Grind

    Publicado: 10/7/2021
  14. "So, you made a game engine?"

    Publicado: 1/7/2021
  15. Co-op Studios (with Reese Valentine and Mackenzie Denker)

    Publicado: 24/6/2021
  16. "The anitidote to hype." Storytelling; Exploits

    Publicado: 19/6/2021
  17. “My face is over here.” Special In-Person Special

    Publicado: 10/6/2021
  18. Therapeutic Games (with Adam Davis)

    Publicado: 3/6/2021
  19. "Kids like cubes these days." Novelty; Intuition

    Publicado: 27/5/2021
  20. Open Source Software (with Mark Mandel)

    Publicado: 20/5/2021

12 / 24

The podcast where nice gamedevs talk gaming and game development. Nice!

Visit the podcast's native language site