470 Episodo

  1. "E for Everybody!" Patches and Add-on Content; International Age Ratings Systems

    Publicado: 25/6/2019
  2. E3 2019 Special

    Publicado: 18/6/2019
  3. Nice Games Jam: "Rules"

    Publicado: 11/6/2019
  4. “That wasn’t the angle I was going for.” Extra Modes; Unit Testing

    Publicado: 4/6/2019
  5. Narrative Design (with Beth Korth)

    Publicado: 28/5/2019
  6. “A secret room with secret stuff!” Game Length; Saving and Loading Systems

    Publicado: 21/5/2019
  7. “Once more with feeling!” Scoring Systems; Lives and Continues

    Publicado: 13/5/2019
  8. “It’s time for Gex.” Nice Games Bulletin

    Publicado: 7/5/2019
  9. Nice Games Jam: "Blob Ball"

    Publicado: 30/4/2019
  10. “When two colors of paint really love each other…” Video Game Events; Color Theory

    Publicado: 23/4/2019
  11. “Three-headed monster.” Resource Management in Games; Boss Battles

    Publicado: 16/4/2019
  12. “I had a tiny violin around here somewhere…” Nice Games Bulletin

    Publicado: 9/4/2019
  13. "Does this game mechanic spark joy?" Team Building; Game Identities

    Publicado: 2/4/2019
  14. GDC 2019 Special

    Publicado: 26/3/2019
  15. "I definitely thought of that ahead of time." Localization Systems; Accessibility

    Publicado: 20/3/2019
  16. Developer/Publisher Relations (with August Brown)

    Publicado: 12/3/2019
  17. "Let Reggie get back to work." Fanbases; Game Design Balance

    Publicado: 5/3/2019
  18. "It's Black History Month, y'all!" Audio Basics; Representation in Games

    Publicado: 26/2/2019
  19. "But other developers made it." Nice Games Bulletin

    Publicado: 19/2/2019
  20. Nice Games Jam: "The Blizzard of Whatever Year That Was"

    Publicado: 12/2/2019

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The podcast where nice gamedevs talk gaming and game development. Nice!

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