Nice Games Club - a gamedev podcast!
Un pódcast de Ellen, Stephen, and Mark - Jueves
469 Episodo
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Fusing Genres (with Millie Walker)
Publicado: 17/11/2022 -
"I realize you were making a more point thing?" Cameras; Bug Tracking and Triage
Publicado: 10/11/2022 -
Nice Thinking: "Revisiting Rhythm Rumble"
Publicado: 3/11/2022 -
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement
Publicado: 28/10/2022 -
Physical Releases for Indies (with Ryan Brown)
Publicado: 20/10/2022 -
"Today’s the day that I screw things up." Pre-production; Idle Games
Publicado: 13/10/2022 -
Nice Games Jam: "StorySlide (with Osama Dorias)"
Publicado: 6/10/2022 -
"Two bits of goop." Keeping a Game Design Journal; Bringing Other Media into Games
Publicado: 30/9/2022 -
Designing a Spiritual Successor (with Dmitry Samartsev, aka Special Bread)
Publicado: 22/9/2022 -
"Insert interesting car here." Verisimilitude; Indie Game Credits
Publicado: 15/9/2022 -
Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews)
Publicado: 9/9/2022 -
"Always be the banker." Broken games; Support Systems
Publicado: 1/9/2022 -
Nice Games Jam: "Dogpile! (part 2)"
Publicado: 25/8/2022 -
"I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics
Publicado: 17/8/2022 -
The State of VR in 2022 (with Andrew Eiche)
Publicado: 11/8/2022 -
Nice Games Jam: "Dogpile!"
Publicado: 6/8/2022 -
Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"
Publicado: 28/7/2022 -
"Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?
Publicado: 21/7/2022 -
Level and Interaction Design (with Nina Marotta)
Publicado: 14/7/2022 -
"No referees?!" Curling; Off-Ramps
Publicado: 7/7/2022
The podcast where nice gamedevs talk gaming and game development. Nice!
