32 Episodo

  1. Program Typing

    Publicado: 18/1/2019
  2. Update on language ‘aa’

    Publicado: 18/10/2018
  3. Hidden GC Bandwidth Costs

    Publicado: 30/9/2018
  4. Specter and Meltdown

    Publicado: 29/7/2018
  5. Rocket Realtime School of Programming and Performance

    Publicado: 21/6/2018
  6. Thinking About Language Design

    Publicado: 6/6/2018
  7. Tech Debt Elimination Example

    Publicado: 6/4/2018
  8. JVM JIT’ting Basics

    Publicado: 12/3/2018
  9. Null Typing and Startup Time

    Publicado: 16/2/2018
  10. Heroic Optimizations

    Publicado: 10/2/2018
  11. Under the hood of the JVM

    Publicado: 3/2/2018
  12. Getters and Setters

    Publicado: 18/1/2018
  13. HotSpot and Safepoints

    Publicado: 4/1/2018
  14. Escape Detection vs Escape Analysis

    Publicado: 23/12/2017
  15. Hand Rolled Recursive Descent Parsers

    Publicado: 13/12/2017
  16. Build Systems and Make

    Publicado: 5/12/2017
  17. Cost Models

    Publicado: 26/11/2017
  18. Queuing In Practice

    Publicado: 9/11/2017
  19. Modern Hardware Performance and Cache Lines

    Publicado: 5/11/2017
  20. Some Fun With Elm, and Some Suggestions

    Publicado: 31/10/2017

1 / 2

Cliff Click talks about various issues with Programming, Programmers, and Computer Performance

Visit the podcast's native language site