RPG Design Panelcast
Un pódcast de Jason Pitre
389 Episodo
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Episode 48 – The Writer’s Workshop
Publicado: 28/2/2015 -
Episode 47 – Playtesting Brutally
Publicado: 14/2/2015 -
Episode 46 – Least System Necessary
Publicado: 7/2/2015 -
Episode 45 – Icons and Anchors
Publicado: 31/1/2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Publicado: 24/1/2015 -
Episode 43 – Book Design First Principles
Publicado: 17/1/2015 -
Episode 42 – Adventure Design as Technology
Publicado: 10/1/2015 -
Episode 41 – Designing RPGs for Kids
Publicado: 27/12/2014 -
Episode 40 – Hacking Apocalypse World
Publicado: 14/12/2014 -
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Publicado: 7/12/2014 -
Episode 38 – Accessibility Issues for Game Designers
Publicado: 29/11/2014 -
Episode 37 – Roleplaying Scenario Design
Publicado: 22/11/2014 -
Episode 36 – My Game Will Cost What?
Publicado: 17/11/2014 -
Episode 35 – Dangerous Mechanics
Publicado: 31/8/2014 -
Episode 34 – Gaming as the Other: Race in Our Industry
Publicado: 10/8/2014 -
Episode 33 – How to Work with Editors
Publicado: 19/4/2014 -
Episode 32 – How to be a Good Playtester for Others
Publicado: 6/4/2014 -
Episode 31 – The Care and Feeding of Freelancers
Publicado: 25/3/2014 -
Episode 30 – Reaching Retailers
Publicado: 16/2/2014 -
Episode 29 – Legalese and Intellectual Property
Publicado: 8/2/2014
The best recorded panels and seminars about analog game design and publishing
