389 Episodo

  1. Episode 347: Reading Contract Boilerplate

    Publicado: 15/4/2023
  2. Episode 346: RPGs Without Obvious Combat Mechanics

    Publicado: 1/4/2023
  3. Episode 345: Making Trash Games for Love

    Publicado: 4/3/2023
  4. Episode 344: International Co-Publishing Agreements

    Publicado: 18/2/2023
  5. Episode 343: Printing and Shipping Where You Are

    Publicado: 5/2/2023
  6. Episode 342: Details for the Devil

    Publicado: 18/1/2023
  7. Episode 341: Questions as Mechanics

    Publicado: 4/12/2022
  8. Episode 340: The Data is in, now what?

    Publicado: 18/11/2022
  9. Episode 339: Designing Rewarding Game Experiences

    Publicado: 22/10/2022
  10. Episode 338: Keepsake Games

    Publicado: 10/10/2022
  11. Episode 337: The Aether and Beyond

    Publicado: 24/9/2022
  12. Episode 336: Selling Globally in an Evechanging World

    Publicado: 12/9/2022
  13. Episode 335: Distribution in 2021

    Publicado: 27/8/2022
  14. Episode 334: Gaming as Experiential Learning

    Publicado: 13/8/2022
  15. Episode 333: Creatively Limited

    Publicado: 6/8/2022
  16. Episode 332: Language Matters: Clear vs. Flavourful Terminology

    Publicado: 25/6/2022
  17. Episode 331: Designing and Publishing with ADHD

    Publicado: 12/6/2022
  18. Episode 330: Design and Composition 101

    Publicado: 21/5/2022
  19. Episode 329: Writing One-Page Games

    Publicado: 14/5/2022
  20. Episode 328: Basic Copyright for Writers and Designers

    Publicado: 7/5/2022

3 / 20

The best recorded panels and seminars about analog game design and publishing

Visit the podcast's native language site