RPG Design Panelcast
Un pódcast de Jason Pitre
389 Episodo
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Episode 347: Reading Contract Boilerplate
Publicado: 15/4/2023 -
Episode 346: RPGs Without Obvious Combat Mechanics
Publicado: 1/4/2023 -
Episode 345: Making Trash Games for Love
Publicado: 4/3/2023 -
Episode 344: International Co-Publishing Agreements
Publicado: 18/2/2023 -
Episode 343: Printing and Shipping Where You Are
Publicado: 5/2/2023 -
Episode 342: Details for the Devil
Publicado: 18/1/2023 -
Episode 341: Questions as Mechanics
Publicado: 4/12/2022 -
Episode 340: The Data is in, now what?
Publicado: 18/11/2022 -
Episode 339: Designing Rewarding Game Experiences
Publicado: 22/10/2022 -
Episode 338: Keepsake Games
Publicado: 10/10/2022 -
Episode 337: The Aether and Beyond
Publicado: 24/9/2022 -
Episode 336: Selling Globally in an Evechanging World
Publicado: 12/9/2022 -
Episode 335: Distribution in 2021
Publicado: 27/8/2022 -
Episode 334: Gaming as Experiential Learning
Publicado: 13/8/2022 -
Episode 333: Creatively Limited
Publicado: 6/8/2022 -
Episode 332: Language Matters: Clear vs. Flavourful Terminology
Publicado: 25/6/2022 -
Episode 331: Designing and Publishing with ADHD
Publicado: 12/6/2022 -
Episode 330: Design and Composition 101
Publicado: 21/5/2022 -
Episode 329: Writing One-Page Games
Publicado: 14/5/2022 -
Episode 328: Basic Copyright for Writers and Designers
Publicado: 7/5/2022
The best recorded panels and seminars about analog game design and publishing
