RPG Design Panelcast
Un pódcast de Jason Pitre
389 Episodo
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Episode 247 - How to Start a Business as a Game Designer
Publicado: 29/2/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Publicado: 22/2/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Publicado: 15/2/2020 -
Episode 244 - Creating Safety Tools
Publicado: 8/2/2020 -
Episode 243 - Responsible Research
Publicado: 1/2/2020 -
Episode 242 - On Failure
Publicado: 25/1/2020 -
Episode 241 - Nostalgia as a Genre
Publicado: 18/1/2020 -
Episode 240 - Distribution and Fulfillment
Publicado: 11/1/2020 -
Episode 239 - Honing your Game Pitch
Publicado: 4/1/2020 -
Episode 238 - Xenobiology and Speculative Zoology
Publicado: 28/12/2019 -
Episode 237 - The Transitive Power of Myth
Publicado: 21/12/2019 -
Episode 236 - Games And Education
Publicado: 14/12/2019 -
Episode 235 - Designing RPGs With Safety Tools Included
Publicado: 7/12/2019 -
Episode 234 - Planning a Kickstarter? What You Need to Know!
Publicado: 30/11/2019 -
Episode 233 - Deconstructing Religion in your Games
Publicado: 23/11/2019 -
Episode 232 - Making Your (Alt-)Historical Setting More Inclusive
Publicado: 16/11/2019 -
Episode 231 - Now What? - Finishing Games
Publicado: 9/11/2019 -
Episode 230 - The Art of Mechanics
Publicado: 2/11/2019 -
Episode 229 - Beyond Bright Lights
Publicado: 26/10/2019 -
Episode 228 - Tabletop Analytics and Feedback
Publicado: 19/10/2019
The best recorded panels and seminars about analog game design and publishing
