389 Episodo

  1. Episode 247 - How to Start a Business as a Game Designer

    Publicado: 29/2/2020
  2. Episode 246 - Making Good Financial Decisions as a Game Designer

    Publicado: 22/2/2020
  3. Episode 245 - Selling Games into Mass vs. Specialty Retail

    Publicado: 15/2/2020
  4. Episode 244 - Creating Safety Tools

    Publicado: 8/2/2020
  5. Episode 243 - Responsible Research

    Publicado: 1/2/2020
  6. Episode 242 - On Failure

    Publicado: 25/1/2020
  7. Episode 241 - Nostalgia as a Genre

    Publicado: 18/1/2020
  8. Episode 240 - Distribution and Fulfillment

    Publicado: 11/1/2020
  9. Episode 239 - Honing your Game Pitch

    Publicado: 4/1/2020
  10. Episode 238 - Xenobiology and Speculative Zoology

    Publicado: 28/12/2019
  11. Episode 237 - The Transitive Power of Myth

    Publicado: 21/12/2019
  12. Episode 236 - Games And Education

    Publicado: 14/12/2019
  13. Episode 235 - Designing RPGs With Safety Tools Included

    Publicado: 7/12/2019
  14. Episode 234 - Planning a Kickstarter? What You Need to Know!

    Publicado: 30/11/2019
  15. Episode 233 - Deconstructing Religion in your Games

    Publicado: 23/11/2019
  16. Episode 232 - Making Your (Alt-)Historical Setting More Inclusive

    Publicado: 16/11/2019
  17. Episode 231 - Now What? - Finishing Games

    Publicado: 9/11/2019
  18. Episode 230 - The Art of Mechanics

    Publicado: 2/11/2019
  19. Episode 229 - Beyond Bright Lights

    Publicado: 26/10/2019
  20. Episode 228 - Tabletop Analytics and Feedback

    Publicado: 19/10/2019

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The best recorded panels and seminars about analog game design and publishing

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