The Covenant Cast
Un pódcast de Covenant
228 Episodo
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165: The End of Competitive LCGs
Publicado: 5/3/2021 -
164: A New Approach to Playing In-Person
Publicado: 23/2/2021 -
163: The Competitive Spark
Publicado: 7/2/2021 -
162: The Future of Dead Games
Publicado: 31/1/2021 -
161: Really, What's the Point of Collectibility?
Publicado: 15/1/2021 -
160: Looking Forward to 2021
Publicado: 29/12/2020 -
159: Covenant in 2020, A Retrospective
Publicado: 16/12/2020 -
158: FFG Miniatures No More
Publicado: 8/12/2020 -
157: Industry Insight - Flesh and Blood TCG Founder, James White
Publicado: 22/11/2020 -
156: The Breakthrough Moments
Publicado: 17/11/2020 -
155: The Startling Acceleration of Flesh and Blood
Publicado: 10/11/2020 -
154: Industry Insight - Eric Lang, Game Designer
Publicado: 2/11/2020 -
153: Industry Insight - Jamey Stegmaier of Stonemaier Games
Publicado: 21/10/2020 -
152: Industry Insight - Brenda Mulgrew of Knight Watch Games
Publicado: 14/10/2020 -
151: Industry Insight - Rodney Smith of Watch It Played
Publicado: 26/9/2020 -
150: Industry Insight - PvP Geeks & Skytear
Publicado: 22/9/2020 -
149: How to Ruin a Game, Part 6 - Communication
Publicado: 31/8/2020 -
148: How to Ruin a Game, Part 5 - Marketing
Publicado: 24/8/2020 -
147: How to Ruin a Game, Part 4 - Production
Publicado: 17/8/2020 -
146: Ashes Relaunch and the PDP System
Publicado: 8/8/2020
We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.
