Furidashi Game Design Academy
Un pódcast de Nicholas Theisen
Categorías:
135 Episodo
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101. Character Progression
Publicado: 27/3/2023 -
100. The Last of Us
Publicado: 20/3/2023 -
99. Augmentation and Simulation
Publicado: 20/2/2023 -
98. Wordle With Friends!
Publicado: 13/2/2023 -
97. Games and Mystery Plot Structure
Publicado: 23/1/2023 -
96. Pentiment
Publicado: 16/1/2023 -
95. Immortality - Year End Special Pt. 2
Publicado: 12/12/2022 -
94. Let’s Play! - The Cave of Time
Publicado: 5/12/2022 -
93. Same As It Ever Was - Year End Special Pt. 1
Publicado: 28/11/2022 -
UNLOCKED! 41. Furidashi Behind the Scenes
Publicado: 21/11/2022 -
92. Ludonarrative Harmony?
Publicado: 14/11/2022 -
91. VR Failing
Publicado: 7/11/2022 -
90. Subjective Progression
Publicado: 31/10/2022 -
89. Accessing Super Smash Bros.
Publicado: 24/10/2022 -
88. Combat Encounters
Publicado: 17/10/2022 -
87. Combat as Narrative
Publicado: 10/10/2022 -
86. Learning Thru Immersion
Publicado: 3/10/2022 -
85. The Immersion Spectrum
Publicado: 26/9/2022 -
84. Hard and Soft World Building
Publicado: 19/9/2022 -
83. World Building in Game Design
Publicado: 12/9/2022
Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.