Furidashi Game Design Academy

Un pódcast de Nicholas Theisen

Categorías:

135 Episodo

  1. 101. Character Progression

    Publicado: 27/3/2023
  2. 100. The Last of Us

    Publicado: 20/3/2023
  3. 99. Augmentation and Simulation

    Publicado: 20/2/2023
  4. 98. Wordle With Friends!

    Publicado: 13/2/2023
  5. 97. Games and Mystery Plot Structure

    Publicado: 23/1/2023
  6. 96. Pentiment

    Publicado: 16/1/2023
  7. 95. Immortality - Year End Special Pt. 2

    Publicado: 12/12/2022
  8. 94. Let’s Play! - The Cave of Time

    Publicado: 5/12/2022
  9. 93. Same As It Ever Was - Year End Special Pt. 1

    Publicado: 28/11/2022
  10. UNLOCKED! 41. Furidashi Behind the Scenes

    Publicado: 21/11/2022
  11. 92. Ludonarrative Harmony?

    Publicado: 14/11/2022
  12. 91. VR Failing

    Publicado: 7/11/2022
  13. 90. Subjective Progression

    Publicado: 31/10/2022
  14. 89. Accessing Super Smash Bros.

    Publicado: 24/10/2022
  15. 88. Combat Encounters

    Publicado: 17/10/2022
  16. 87. Combat as Narrative

    Publicado: 10/10/2022
  17. 86. Learning Thru Immersion

    Publicado: 3/10/2022
  18. 85. The Immersion Spectrum

    Publicado: 26/9/2022
  19. 84. Hard and Soft World Building

    Publicado: 19/9/2022
  20. 83. World Building in Game Design

    Publicado: 12/9/2022

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Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

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