Furidashi Game Design Academy
Un pódcast de Nicholas Theisen
144 Episodo
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33. Social Reproduction in Game Design (Teaser)
Publicado: 6/9/2021 -
32. The Core Game Design Loop
Publicado: 30/8/2021 -
Chillrant 11 - A Critique of the Core Gameplay Loop
Publicado: 23/8/2021 -
*UNLOCKED* 31. Misogyny Makes Games Worse
Publicado: 16/8/2021 -
30. How To Be a Gamedev Ally
Publicado: 9/8/2021 -
29. The Liminal Space Between Indie and AAA (Teaser)
Publicado: 2/8/2021 -
28. Of Oreos and Call of Duty
Publicado: 26/7/2021 -
Chillrant 10 - No Such Thing As Indie Games? (Teaser)
Publicado: 22/7/2021 -
AggressiveRant - Stadia Ruins Game Design
Publicado: 19/7/2021 -
27. Creative Direction and Auteur Theory (Teaser)
Publicado: 12/7/2021 -
26. Many Roads to Gamedev w/ Masao Kobayashi
Publicado: 5/7/2021 -
25. We [Don't] Hate Final Fantasy X-2
Publicado: 28/6/2021 -
24. Centering Writing in Final Fantasy 14
Publicado: 21/6/2021 -
23. Level Design II - Revealing Mechanics (Teaser)
Publicado: 14/6/2021 -
22. Level Design I - Foundations
Publicado: 7/6/2021 -
21. Game as Platform (Teaser)
Publicado: 31/5/2021 -
20. What Constitutes a Game?
Publicado: 24/5/2021 -
19. Camera, Character, Controls (Teaser)
Publicado: 17/5/2021 -
18. Video Game Logic
Publicado: 10/5/2021 -
Chillrant 8 - Procedurally Generated Suffering
Publicado: 3/5/2021
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.