Furidashi Game Design Academy

Un pódcast de Nicholas Theisen

Categorías:

135 Episodo

  1. 27. Creative Direction and Auteur Theory (Teaser)

    Publicado: 12/7/2021
  2. 26. Many Roads to Gamedev w/ Masao Kobayashi

    Publicado: 5/7/2021
  3. 25. We [Don't] Hate Final Fantasy X-2

    Publicado: 28/6/2021
  4. 24. Centering Writing in Final Fantasy 14

    Publicado: 21/6/2021
  5. 23. Level Design II - Revealing Mechanics (Teaser)

    Publicado: 14/6/2021
  6. 22. Level Design I - Foundations

    Publicado: 7/6/2021
  7. 21. Game as Platform (Teaser)

    Publicado: 31/5/2021
  8. 20. What Constitutes a Game?

    Publicado: 24/5/2021
  9. 19. Camera, Character, Controls (Teaser)

    Publicado: 17/5/2021
  10. 18. Video Game Logic

    Publicado: 10/5/2021
  11. Chillrant 8 - Procedurally Generated Suffering

    Publicado: 3/5/2021
  12. 17. Dungeons and Railroads

    Publicado: 29/3/2021
  13. 16. Call of Duty: Breaking Dawn

    Publicado: 23/3/2021
  14. Chillrant 7 - Takeshi & Hiroshi

    Publicado: 15/3/2021
  15. 15. Persona 5 Animus

    Publicado: 8/3/2021
  16. 14. Franchise Philosophy

    Publicado: 1/3/2021
  17. 13. Rewarding Game Design

    Publicado: 22/2/2021
  18. 12. Gamification Doesn't Work

    Publicado: 15/2/2021
  19. 11. Controls, Controls! You Must Learn Controls!

    Publicado: 8/2/2021
  20. 10. Free to Role Play

    Publicado: 1/2/2021

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Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

Visit the podcast's native language site