Furidashi Game Design Academy

Un pódcast de Nicholas Theisen

Categorías:

135 Episodo

  1. 121. Playtesting | S4E10

    Publicado: 17/7/2024
  2. 120. Friction in Video Games | S4E9

    Publicado: 20/6/2024
  3. 119. The Human Toll of Gamedev | S4E8

    Publicado: 14/5/2024
  4. 118. The Mechanics of Pleasure | S4E7

    Publicado: 9/4/2024
  5. 117. Working in Teams, Working Alone | S4E6

    Publicado: 12/3/2024
  6. 116. From Inspiration to Game Design | S4E5

    Publicado: 13/2/2024
  7. 115. Subjectivity in Narration | S4E4

    Publicado: 8/1/2024
  8. 114. Themes and Pillars | S4E3

    Publicado: 11/12/2023
  9. 113. Encounter Design Blues | S4E2

    Publicado: 6/11/2023
  10. 112. The Game Design Nexus | S4E1

    Publicado: 16/10/2023
  11. 111. Translating Tabletop

    Publicado: 28/8/2023
  12. 110. Baldur’s Gate 3

    Publicado: 21/8/2023
  13. 109. The Three Eras of Final Fantasy

    Publicado: 24/7/2023
  14. 108. Final Fantasy: Action Man

    Publicado: 17/7/2023
  15. 107. Lauryn’s Gamedev Journey

    Publicado: 26/6/2023
  16. 106. Is Diablo 4 an RPG?

    Publicado: 19/6/2023
  17. 105. Dumb AI !@#$

    Publicado: 29/5/2023
  18. 104. Eliza

    Publicado: 22/5/2023
  19. 103. Contiguity in Worldbuilding

    Publicado: 24/4/2023
  20. 102. Kingdom Hearts 2

    Publicado: 17/4/2023

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Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

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